Bandai · Worldwide 2027
How to play
Source: Bandai — official 対戦方法ガイド (How to Play Guide) — Deck construction, turn structure, the battle sequence, the Chakra loop and every play-area limit are transcribed from Bandai's own guide.
Five steps
Your first game
Build a legal deck
A deck is 1 Leader, 50 main deck cards, 5 Chakra and 1 Summon — 57 cards in total. Your Leader's colour decides which cards may go in the rest of the deck, so pick the Leader first.
Open the deck builder →Set up the field
Both players place their Leader, shuffle, and draw an opening hand. Chakra cards go to their own zone — they are the resource you spend, not cards you play to the field.
Full setup rules →Take your turn
A turn has two phases, Draw then Main. On turn one the player going first draws 1 and the player going second draws 2; from then on everyone draws 2 per turn. In the Main phase you deploy Characters, activate Jutsu by paying Chakra, and attack. There is no refresh step.
Turn structure →Attack and defend
A Character attacks the opposing Leader with its DMG, reducing the Leader's Life, or a rested Character with its POW, reducing that Character's HP. Standing Characters cannot be attacked. A Support card set face-down can be activated on the opponent's turn.
Battle sequence →Win
You win by reducing the opposing Leader's LIFE to zero. Leaders carry LIFE where Characters carry HP — that difference is the whole shape of the game.
Keyword glossary →
No official digital version yet
We are a reference, not a client
Bandai has not announced a digital NARUTO CARD GAME, and we do not run an unofficial one. What this site does instead: every revealed card, a deck builder that knows the construction rules, prices once a market exists, and the rules explained properly.
Common questions







